Post by Admin on Apr 29, 2013 22:41:28 GMT -5
Grief
Grief mode, also referred to as 4v4 and Last Man Standing, is a playable mode in Call of Duty: Black Ops II Zombie mode where matches of two to eight players in various team-sizes try to outlast each other in the zombie outbreak.
Grief features two factions: CIA vs. CDC on Green Run. The teams cannot directly harm one another but they can still hinder each other by blocking the enemy team's way or luring zombies towards them. Collected power-ups only reward the team that picks them up (Only the collecting player's team will be awarded the points from Nukes and Carpenter, and the effects of Double Points and Insta-Kill). Knifing an enemy player pushes them and slightly delays revive time as well as briefly stunning them. Occasionally, a Zombie Flesh will drop and, when thrown at another player, will attract the hoard of zombies to them. Theoretically, this can be used to have a bigger lobby of teammates, and survive to higher rounds. But the teams will still only be able to get power-ups for their technical team. Richtofen and the Brutus (Zombies)can be heard in the beginning of each match, talking to both teams, and when a player dies or leaves the match, he will announce their departure/demise. Upon having a person go down, an icon (depending on what faction they are in) will appear over them, to show the players whose team member is down. In addition, after beginning, the player will see either a CIA or CDC logo near the round counter. When an entire team is downed, the other team will win IF at least one player from that team is alive and survives the rest of the round. If both teams are completely downed, every player will be revived and the round will restart.
"You're on two teams and only one team makes it out alive so... good luck."
— Edward Richtofen
Grief mode, also referred to as 4v4 and Last Man Standing, is a playable mode in Call of Duty: Black Ops II Zombie mode where matches of two to eight players in various team-sizes try to outlast each other in the zombie outbreak.
Grief features two factions: CIA vs. CDC on Green Run. The teams cannot directly harm one another but they can still hinder each other by blocking the enemy team's way or luring zombies towards them. Collected power-ups only reward the team that picks them up (Only the collecting player's team will be awarded the points from Nukes and Carpenter, and the effects of Double Points and Insta-Kill). Knifing an enemy player pushes them and slightly delays revive time as well as briefly stunning them. Occasionally, a Zombie Flesh will drop and, when thrown at another player, will attract the hoard of zombies to them. Theoretically, this can be used to have a bigger lobby of teammates, and survive to higher rounds. But the teams will still only be able to get power-ups for their technical team. Richtofen and the Brutus (Zombies)can be heard in the beginning of each match, talking to both teams, and when a player dies or leaves the match, he will announce their departure/demise. Upon having a person go down, an icon (depending on what faction they are in) will appear over them, to show the players whose team member is down. In addition, after beginning, the player will see either a CIA or CDC logo near the round counter. When an entire team is downed, the other team will win IF at least one player from that team is alive and survives the rest of the round. If both teams are completely downed, every player will be revived and the round will restart.
"You're on two teams and only one team makes it out alive so... good luck."
— Edward Richtofen